[card]Empty the Pits[/card] $4 Its four black and probably only a two-of in the self-mill Standard decks it will synergize with, but what makes this better than all the others on the list is the rarity: its a mythic
Tormod generates Zombies each time cards leave your graveyard, encouraging recursion, exile, or blink strategies
Great for prototyping
Creatures (20) 4 Mindwrack Demon 1 Ishkanah, Grafwidow 4 Grim Flayer 2 Verdurous Gearhulk 1 Noxious Gearhulk 2 Winding Constrictor 2 Rishkar, Peema Renegade 3 Walking Ballista 1 Rhonas the Indomitable Planeswalkers (2) Lands (23) Spells (15) While Rhonas is just a quality threat on its own, this list gets extra mileage out of it as a Traverse target, giving us an extra option for how to spend mana efficiently in the late game
Since Wolf Run is not likely to have an army of its own weenie creatures, it can take advantage of the cheap, efficient sweepers Whipflare and Slagstorm
The first ever mechanic that was printed for the Rakdos guild was hellbent