Morph isnt particularly strong and doesnt quest for much, but it's cheap, only costing two ink, and since it can come down early, you can set up some great shift plays just a few turns later
These new cards add depth to the game and create new ways to win
Sin's last ability puts all counters that were on Sin onto the target creature, not just its +1/+1 counters
Damaging opposing characters through any means makes it possible to ready this card, giving it the possibility of multiple extra actions in a single turn
The set also introduced the Sing Together mechanic, making it highly valued by deckbuilders looking to spice up their strategies
Use the mana value of the sacrificed permanent as it last existed on the battlefield to determine how much life each opponent loses