The effect of Zell Dincht's first ability is cumulative with similar effects
For example, Cecil, Dark Knight's color identity is black and white, since its front face is black and its back face has a white color indicator
Mulan, Imperial General, on the other hand, allows your characters to ignore this rule
Suddenly, discussing the main game took a back seat to discussing our blitzball strategies
Amethyst cards are usually magic-focussed, Amber relates to healing and protection, Steel and Ruby cards tend to have higher challenge power, Sapphire is more strategy-focussed, and Emerald is a bit of everything
I don't love this stat-line, but deathtouch + being a way to cash in stuff for cards in the late game is nice