Enchantments like Grasp of Fate and Ossification don't quite get the job done, since the opponent can always choose to reroute their commander to the command zone

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Working with them means I can focus on creation
1 Storm-Kiln Artist
Add to that Acererak which got printed in AFR and theres your infinite combo (venture into a dungeon that isnt Tomb of Annihilation and return Acererak to hand, repeat for infinite venture, gain infinite life, tokens, damage, mana and draw your deck)
Even though it was only 30 cards in total, it still got its own special frame and foiling treatment