A saga can have zero counters because the counters get removed, or because something (like Vorinclex, Monstrous Raider) prevented them getting counters in the first place
It may not be the flashiest choice, but getting four 1/1 flying tokens for five mana should help close the game out in a jiffy
Both PSA and CGC have posted increasingly alarming blog posts and updates about the current state of the grading industry
Its better since you dont destroy the permanent but rather exile it, which in some cases might become relevant against indestructible artifacts like Darksteel Colossus and Darksteel Citadel
Anger of the Gods Annihilating Fire Burn from Within Chandra, Awakened Inferno Crush the Weak Demonfire Disintegrate Draconic Intervention Etching of Kumano Frostwielder Gallifrey Falls // No More Incendiary Flow Incendiary Oracle Kumano's Blessing Kumano's Pupils Kumano, Master Yamabushi Lake Silencio Pillar of Flame Red Sun's Zenith Runesword Serpentine Spike The War Doctor Torch the Tower Touch of the Void Underworld Fires Yamabushi's Flame Yamabushi's Storm
This mechanic requires players to engage with the game world more deeply, encouraging exploration and interaction with specific in-game environments to acquire the necessary item for evolution