By the way, Im kind of assuming that this is going to be read ahead to the final chapter, and thats probably true 90% of the time
Some cards (mostly creatures) don't have any information at all in this area (not counting italics text, which we'll get to in a moment), which means they don't have any special abilities
Adventurous Impulse is generally bad in grindy decks
At that time, he had the highest ATK for a normal summon possible supreme angel, but now he has too many competitors in Fairy, where the supreme monster is as fulfilling as his dragon
You can only use the 1st monster effect of this cards name once per turn
While there are some decks that can get around this, in some cases youll basically be buying yourself a free turn for only 3 mana