This ability means that, if characters named Dewey and Louie are also currently in play alongside Huey, then whenever Huey, Savvy Nephew quests you are able to also draw three cards, as well as gain a lore
You can also use it to store other types of cards such as baseball cards
Its easy to have Mondrak be indestructible and that much harder for opponents to get rid of it if you play it at the right time
Again, this poses interesting gameplay from both sides, as the player with the Charm has to think whether holding it to try to steal a one-mana permanent in the future is worth it, while the opposing player has to make decisions to play around it e.g
Its also a legit threat on its own, frequently hitting for three or more despite being a two-drop
0079_MTGMB2_WhiteRep: Comet, Stellar Pup 0002_MTGMB2_Playtest: Kozilek, Compleated 0122_MTGMB2_Fut_Reg: Future Sight Attendees of Gen Con got to be the first to experience Mystery Booster 2