Karn, the Great Creator mostly does the same trick we just talked about in the Taxes list: tutoring silver-bullet artifacts out of the sideboard
No wonder it resonated the way it did #2 - Limit Break If you read Josh Nelsons article, you might be doing a double-take right now, seeing where they placed this, but Ill explain when I get to my number one pick
A quick bit of research on EDHREC reveals Arahbo is getting more popular in his own right, not just as a friend for Rin and Seri
If a pack 'feels valuable' because it has shiny foils and alt-art cards, verify the actual secondary-market prices before spending 20+
I think that having disruption makes the game more interesting: you have to account for it when deckbuilding (dont play a deck with 35 Items if Item lock is popular!), and it offers ways to make the game less straightforward than a simple Prize race
Fans in the comments are already excited about the latest additions to the game