To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions (such as that of Saheeli's second ability)
That's definitely up there, in the same ballpark of some of my all-time favorite sets on Arena
)) Also, have to give them a bit of credit here in that a lot of these products have more accessible price points
An Equipment that's also a creature can't be attached to anything
Self mill is increasingly useful, and the card advantage from an Edict is usually a lot worse than for a Raise Dead
Karn Liberated : Karn provides us with some more utility options, and his ultimate can be a good emergency reset button if things get out of hand