They introduced the idea that how a card looks the art treatment, the texture, the rarity symbol could be just as important as whats printed on it
in fact, it wasn't through a video game at all
Cards that force players to have enough basic lands to make do in an emergency such as Blood Moon are one thing, but cards that will outright kill you are another
1 The "Sephiroth" Effect: Just like the One Ring in 2023, the serialized Sephiroth cards from the Final Fantasy set (June 2025) have become alternative assets, decoupling from their gameplay value
This can get some extra early game damage and punish players that run things like fetch lands or even prevent combos that require infinite untapping permanents
You can build more controlling decks, leaning on whites excellent removal and cards like Goblin Rabblemaster and Goldspan Dragon to close the game