I run this in my Prime Speaker Vannifar Commander deck, and its always fantastic
I love army-in-a-can creatures, and this ones especially potent as a way to pump up the army that it makes
It enters the battlefield and auto-attaches to a legendary creature, instantly giving it indestructibleperfect for saving your commander or another key legend from removal or damage
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Fire / Ice and Cryptic Command are examples of these and both are much better than Charm in terms of power however Command costs to much to be an aid in screws and Fire / Ice is just so off the curve in power that it outright wins more games in a dull way than it does rescue games from the clutches of a screw
Though Krrik starts at just a 2/2, you can recover some of that life youve been spending once you start swinging in with him as he gets bigger and bigger