The Mechanics of Magic: The Gathering | Star Trek Each Magic: The Gathering | Star Trek puts the spotlight on characters you'll recognizebut also mechanics you won't recognize
Through tactically removing some letters, reddit artist BonJob turned Through the Breach into a much more wholesome To the Beach
Nadir Kraken lets you make a 1/1 whenever you draw a card, which works perfectly with your commander's ability
Mishra riding the Dragon Engine can also destroy an artifact or planeswalker, deal three damage to a target, create two tapped Powerstone tokens, or have an opponent discard two cards
As for Teferi, Time Raveler, I really tried to play the deck without Teferi, but after getting Ultimatums repeatedly countered by Mystical Dispute and Dovin's Veto, I decided that actually being able to resolve our Ultimatums made it worth being a dirty Teferi player, although we only have two copies in the main deck
Monochrome is so last season In the context of Disney Lorcana, the idea of cards borne of two different ink colours also works nicely into the lore and the ways that this game has continued to interpret the classic Disney characters, objects and moments portrayed on its cards