While nothing groundbreaking is going on here from an artwork standpoint, Tangled fans will rejoice in a very true-to-the-film adaptation of some of Disneys most lovable characters
Swerve through three planes of mayhem, dodging dangerous obstacles and rival racers along the way
Regardless of whether specific mechanics need to be tweaked or Heist itself fundamentally changed, Wizards is free to change things
They're generally asking you to do something else, like cast a creature and get rewarded with a card for doing so
This commander does everything the archetype wants: it draws a TON of cards like a cheaper Toski, Bearer of Secrets, it transforms ALL your werewolves with minimal setup like a better Vildin-Pack Alpha, and it tosses in the iconic pump ability from Kessig Wolf Run
Over the years they have introduced tens of mechanics to the game, in order to keep things interesting