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Hermes's first ability resolves before the spell that caused it to trigger
If anything has been highlighted by recent set releases in Magic recently, its definitely Food
And for a guild built around greed and taxation, Extort was truly the perfect way to play on Orzhov's sinister style

So heres what Ive got pulled together: Creatures (27) 1 Preacher 1 Longbow Archer 1 Akroma, Angel of Wrath 1 Auriok Steelshaper 1 Auriok Windwalker 1 Taj-Nar Swordsmith 1 Stonecloaker 1 Cloudgoat Ranger 1 Ballyrush Banneret 1 Stonehewer Giant 1 Scuttlemutt 1 Baneslayer Angel 1 Captain of the Watch 1 Kor Duelist 1 Stoneforge Mystic 1 Serra Ascendant 1 Wurmcoil Engine 1 Kemba, Kha Regent 1 Darksteel Myr 1 Puresteel Paladin 1 Auriok Survivors 1 Rhox Faithmender 1 Angelic Skirmisher 1 Hundred-Handed One 1 Monastery Mentor 1 Relic Seeker 1 Bastion Protector Planeswalkers (1) Lands (38) 16 Plains 1 Kor Haven 1 Drifting Meadow 1 Eiganjo Castle 1 Secluded Steppe 1 Daru Encampment 1 Kjeldoran Outpost 1 Winding Canyons 1 High Market 1 Mikokoro, Center of the Sea 1 Miren, the Moaning Well 1 Mistveil Plains 1 Bant Panorama 1 Esper Panorama 1 Naya Panorama 1 Emeria, the Sky Ruin 1 Inkmoth Nexus 1 Homeward Path 1 Cavern of Souls 1 Thespian's Stage 1 Opal Palace 1 Myriad Landscape 1 Sea Gate Wreckage Spells (33) 1 Wrath of God 1 Scroll Rack 1 Swords to Plowshares 1 Land Tax 1 Sol Ring 1 Skullclamp 1 Helm of Obedience 1 Steelshaper's Gift 1 Fireshrieker 1 Mind Stone 1 Power Matrix 1 Rout 1 Concerted Effort 1 Austere Command 1 Deathrender 1 Path to Exile 1 Quest for the Holy Relic 1 Spidersilk Net 1 Basilisk Collar 1 Sword of Vengeance 1 Nim Deathmantle 1 Darksteel Plate 1 Swiftfoot Boots 1 Mask of Avacyn 1 Darksteel Mutation 1 First Response 1 Planar Outburst 1 Shielded by Faith 1 Chitinous Cloak 1 Declaration in Stone 1 Haunted Cloak 1 Open the Armory 1 Skeleton Key Even though prowess isnt on our list of thirteen abilities, with all the equipment and non-creature spells in the deck I figured Monastery Mentor could churn out quite a few monk tokens that could pick up pieces of equipment and share abilities

If you don't run islands, sacrifice Dandan.