This card is very old, but its still pretty good in modern Commander, and it establishes a benchmark that holds true even now: a card that costs two mana should earn you +1 extra land
This legendary human artificer puts your opponents in a tough spot because Urza and the token are often massive threats for different reasons, which makes picking the target to kill tricky
The base level for cards like Rashmi, Eternities Crafter, Cosmic Crucible, and Arcane Bombardment is that you cast a spell during your turn, trigger these permanents, then pass and wait for your next turn to do it again
All bonus items are limited and strictly subject to availability
It costs as much as Teleportation Circle or Thassa, Deep-Dwelling but isnt as reliable, making it an underappreciated budget choice for repeatable blink
Well, if youre a competitor you probably already know why this cards so high up there among all the many gorgeous Enchanted cards available today