After a 'Ugh, so generic' moment reflecting on my proposed additions, I thought it might be interesting to see if we could take Red in a slightly different direction, going heavy on tokens and sacrifice shenanigans (which kind of lead into each other)
Card Set(s) -ADVENTURE ON KAMI'S ISLAND- [OP15-EB04] CARD VIEW OP15-047 | R | CHARACTER Sanji Attribute Strike Block icon 4 Type Dressrosa/Straw Hat Crew Effect [Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.) [On Play] Up to 1 of your Characters gains [Unblockable] during this turn
For example a removal spell that can't target Spellskite would be preferable to one that can, and in a devotion deck you might prefer the same creature for GG cost over 1G and so on, so no card is "absolutely under any circumstances better" than any other, but "strictly better" is still useful as a concept
Quick Turnaround: We also pride ourselves on our fast turnaround time
There are not a tonne of decks where I know I am keen to maindeck the Duress
Submit your Pokmon cards today at SSINT Grading and experience grading at its finest!