(Most of the RulesEngine object would just act as a "wrapper" for other objects/methods.) Big objects are usually to be avoided because they have too much complexity but I don't see another way to handle a game like Magic
The readings are off the charts
We expressed many perks as auras, and iconic weapons as equipment, so you can go all in buffing up a creature with those cards. The card Idolized showcases the strategy encouraging you to attack with just one creature and in return giving it a huge stat buff, Sardelis added
It's been reported that a copy of the ultra-rare card just sold for four million USD on eBay
I particularly love how Leon morphs his hands into Charizards claws, and how its attack, Royal Blaze, does 50 more damage for each Leon in your discard pile
The series has continued to have over twenty of them by now, all containing promo cards