While the stakes are multiversal, the story stays grounded, letting players experience the conflict through the eyes of the people fighting to defend their homes
Phantom Premonition The designers created this card and many others to make sure there were enough foretell cards, as there were only many cards with it in Kaldheim
Every known Sorceress is persecuted for their powers and must either retreat from society, stand up against it, or, in the case of at least one unnamed Sorceress, stand up for the common folk
is a mechanic for equipment cards introduced in Phyrexia: All Will Be One
I will start with the betas, the alphas, and then the coveted packleader, my pick for best Werewolf card from the set: The Betas First are the cards that I'll happily run in a lower budget version of the deck: they fit nicely with the deck's game plan of beating our opponents into submission with combat damage, either by coming down early to start drawing cards off Tovolar, Dire Overlord, or providing some nice utility to our tribe
It only does one thing, destroying artifacts, but it does it exceptionally well and is still flexible