I think valiant is a really fun ability, and we also got several ways to support it within the same creature type
For a 60-card deck with 24 lands and 8 removal spells, the chance that an opening 7 satisfies both is 53.7% compared with 85.7% for the lands alone and 65.4% for the removal alone
Other Green Ramp 6 When Birds of Paradise are not all that the other stuff is obviously far less exciting
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Not something that'd be uncommon in, say, Mardu Synth or an Affinity build
While our deck this week isn't overloaded with raw power (although we do occasionally end up with an Akroma, Angel of Fury on Turn 4), it makes up for it by being really hard for our opponent to play against