His Mardu colour identity is important too, allowing the deck to break outside of the usual Rakdos colours for vampires and include all the white vampires that have been printed in recent times, as well as providing access to enchantment removal which historically black and red have struggled with
ROOTCAST APPRENTICESHIP This is a nice, flexible card that could go in a lot of decks
Whenever Grunn attacks alone, double its power and toughness until end of turn
That usually takes decades of networking, private deals, and a hefty dose of luck
However, it will be hard to top this insane card
(Damage causes loss of life.) Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life