There are plenty of ways to double up on your instant and sorcery spellsmost notably Zada, Hedron Grinder, a commander who makes dozens of unplayable cards suddenly very strong
Maybe a bit mana-intensive, but the rewards are all there, and the final level is great upside on whats essentially a 2-mana 2/2
Pokmon cards are packed with numbers
The only downfall with top loaders is that sometimes, and not often your cards can move around significatnly inside, especally when theyre not sleeved correctly
1.3k Pins Link 299 Pins XYZ 162 Pins Synchro 221 Pins Fusion 1.1k Pins Traps 337 Pins Spells 933 Pins
At the end of the day, many agree that if a game goes on too long, an infinite combo is a welcome way to end it and release players to shuffle up and play again