It's probably possible with enough training data, but the couple of hundred images I took by hand --- or the thousands of synthetic examples, couldn't do it
It starts by putting a +1/+1 counter on each creature you control, and two on the next turn, and multiplies from there
But regardless of that, the artwork is impressive, looking like a holographic icon youd find on the wall of some pyramid to Pokemon
The trick to getting the most bang for your buck with Aetherworks Marvel is going for large-scale Energy plays on turns 2 and 3, preferably a two-drop that adds three Energy and following it up with a three that can generate three or four Energy
If I was fishing in the wrong spot in Genetic Apex because of that alt art Gengar in the Mewtwo packs, then I have no excuse with Mythical Island
Once you've put some powerful creatures on the board, Rienne encourages you to use them to attack without fear of an opponent's defences